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==Playing field and scoring== <gallery perrow=3 heights=250px widths=250px> File:45548 - 1993 game materials.png|Isometric view of the field and kick balls [https://www.frcarchive.com/index.php?q=post/view/45548] File:45547 - 1993 game materials.png|The playing field with dimensions [https://www.frcarchive.com/index.php?q=post/view/45547] File:45549 - 1993 game materials.png|Goal dimensions [https://www.frcarchive.com/index.php?q=post/view/45549] </gallery> The main playing field is comprised of a 12 foot by 40 foot carpeted playing field. Four 6 foot square goal areas are positioned 6 feet in from the edges of the longer sides of the main playing field. The field perimeter is defined by 4 inch diameter PVC pipe connected with fittings with Velcro strips holding the rim to the carpet every few feet. The 3 foot square staring location was marked on the rim in the corners of the main playing field. The goals are defined by 2 inch diameter PVC mounted to cast iron flanged attached to the goal carpet. The goal has a cross pipe centered 12 inches off the carpet and has a rim centered 5 inches off the carpet around the sides and rear of the goal. Teams controlled robots from five foot square boxes diagonal to the corners of the playing field. Five 13 inch diameter red kick balls worth five points each begin the match in the approximate middle of the field and are randomly surrounded by twenty 6 inch diameter balls filled with water worth one point each. Smaller balls could be rolled into goals while large balls needed to be picked up and lifted over the goal's cross pipe. Matches last for two minutes in which robots attempt to score balls into their goal. Like in [[1992]], robots play in the red, yellow, blue, and green positions. Robots must start the match inside the starting area in the corner of the field nearest their goal and within the maximum size limitation, but can expand outwards after the start of the match. Balls are counted as in the goal when their center is within the goal area as bounded by the vertical plane passing through the center of the pipes that form the rim of the goal. Balls may be inside a competing device and still count. ===Game strategy=== <gallery perrow=3 heights=250px widths=300px> File:45566 - 1993 1993cmp frc126 frc45 match robot.gif|[[frc126|Team 126]] scores two red balls in a detachable net [https://www.frcarchive.com/index.php?q=post/view/45566] File:45567 - 1993 1993cmp frc157 match robot.gif|[[frc45|Team 157]]'s robot blocks off [[frc20|team 20]]'s goal [https://www.frcarchive.com/index.php?q=post/view/45567] File:45568 - 1993 1993cmp frc-78 frc-99 frc148 match robot.gif|Teams [[frc148|148]] and [[frc-78|-78]] rushing to collect balls in the finals [https://www.frcarchive.com/index.php?q=post/view/45568] </gallery> In general, robots that could pick up and transport a large number of either ball but especially the larger red five-point balls put up higher scores than robots that only scored a few balls at a time. Being able to effectively intake and score multiple red balls was important to getting a high score. A number of teams including [[frc151|151]] and [[frc45|45]] built detachable ball "cages" that began the match on the robot's drive base, would be filled up during the match, and then at some point be deployed over the cross pipe and into the goal, offering more protection and potentially easier scoring. Some robots could fit under the goal and potentially try to descore opponent's balls or hold their own balls more securely in the goal. Robots would often sit and guard their goals after scoring. [[frc157|Team 157]] built a deployable goal blocker that would close off the bottom of an opponent's goal and prevent them from scoring small balls unless it was dislodged.
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